A fictional escape-room concept. Real curiosity. No real bookings.

A playable little mystery

The drawer
with no label.

Everything you need is on this page. No timer, no sound, no outside knowledge. Take a breath and look closely.

A note from the collector

“The moon comes before the star.
The key comes after the star.
Read their numbers in that order.”

STAR7
KEY2
MOON4

The display order is not the answer order. The note tells you how to arrange the objects.

A three-digit lock

Enter exactly three digits. You can try as often as you like.

The drawer is waiting.

Show the full solution

Moon → star → key. Their numbers are 4 → 7 → 2, so the code is 472. This is a sample puzzle only; solving it does not create a booking.

That little click.

The sample demonstrates one simple relationship: use a written rule to reorder visible information. Full room concepts combine several kinds of observation and deduction. This puzzle is intentionally shorter and simpler.

Find a larger mystery

Puzzle progress is kept only in this tab when session storage is available. Reset clears it. No score is sent anywhere.